Difference between revisions of "SetTalkingActivatorActor"
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Latest revision as of 13:15, 15 August 2009
Description[edit | edit source]
SetTalkingActivatorActor Sets the actor whose dialogue should be used for a talking activator object. It is called on a talking activator reference (a computer) and an optional parameter which is the actor who is "talking" through the activator. If no actor is passed in then the talking activator reverts its normal talking behavior.
Syntax[edit | edit source]
[ActivatorREF.]SetTalkingActivatorActor ActorREF
Examples[edit | edit source]
ComputerRef.SetTalkingActivatorActor BuddyRef
Now the computer will talk as if Buddy is speaking through it.
ComputerRef.SetTalkingActivator
Will set the computer to again talk with the "voice" and dialogue of the computer.
Notes[edit | edit source]
- None at this time
See Also[edit | edit source]
IsActorTalkingThroughActivator
IsTalkingActivatorActor
Reference[edit | edit source]
None provided.