From the Fallout3 GECK Wiki
Jump to navigation Jump to search

VoiceType Window[edit | edit source]

  • Voice types: Each voice type has a unique Form Editor ID. By right clicking in the window, you can add, duplicate or delete a voice type.
  • ID: The identifier for the voice type selected at left.
  • Allow Default Dialogue: If checked, voice type includes access to generic dialogue. For characters that should not say adult human dialogue, examples being kids and Super Mutants, the box would be left unchecked. If unchecked, a line of dialogue must include one of the following condition functions for it to be valid for this voice type:
    • GetIsVoiceType
    • GetIsID
    • GetInFaction
    • GetIsClass
    • GetIsRace
    • IsInList