Static
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Link to TES4 Construction Set Wiki: Static
Static Dialog Window[edit | edit source]
- ID: Editor ID.
- Flags:
- Quest Item: Check this box if the object is for a quest.
- Visible When Distant:
- Has Platform/Language Specific Textures:
- On Local Map:
- Has Tree LOD:
- Obstacle: Check this box if the object is an obstacle. Actors cannot path across obstacles in the Navmesh.
- Model: The model for the object.
- NavMesh Generation Import Option: Filter or use the bounding box of a static object for NavMesh generation.
- Collision Geometry: Generation will use the object’s havok geometry.
- Bounding Box: During generation the object’s bounding box will be imported instead of their havok geometry.
- Filter: The object will not be imported or used for generation.