Difference between revisions of "Reference"
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→Leveled Actor
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Only shown on references whose base objects are [[LeveledCreature|leveled creatures]] or [[LeveledCharacter|leveled NPCs]]. It specifies a level setting for the reference, which uses the reference's [[Encounter Zone]] to determine which base actor to use. If there is no encounter zone, which is common in the wasteland, the player's level is used. | Only shown on references whose base objects are [[LeveledCreature|leveled creatures]] or [[LeveledCharacter|leveled NPCs]]. It specifies a level setting for the reference, which uses the reference's [[Encounter Zone]] to determine which base actor to use. If there is no encounter zone, which is common in the wasteland, the player's level is used. | ||
*Easy: The level of the reference is set to 50% of the calculated level. All entries in the leveled list at or below that level are available. | *'''Easy:''' The level of the reference is set to 50% of the calculated level. All entries in the leveled list at or below that level are available. | ||
*Medium: The level of the reference is set to 75% of the calculated level. Only the closest entry in the leveled list, without exceeding the value, will be selected. | *'''Medium:''' The level of the reference is set to 75% of the calculated level. Only the closest entry in the leveled list, without exceeding the value, will be selected. | ||
*Hard: The level of the reference is set to 125% of the calculated level. Only the closest entry in the leveled list, without exceeding the value, will be selected. | *'''Hard:''' The level of the reference is set to 125% of the calculated level. Only the closest entry in the leveled list, without exceeding the value, will be selected. | ||
*Boss: The level of the reference is set to 200% of the calculated level. Only the closest entry in the leveled list, without exceeding the value, will be selected. | *'''Boss:''' The level of the reference is set to 200% of the calculated level. Only the closest entry in the leveled list, without exceeding the value, will be selected. | ||
*None: A random entry equal to or below the calculated level will be selected. | *'''None:''' A random entry equal to or below the calculated level will be selected. | ||
===Extra=== | ===Extra=== |