Difference between revisions of "Object palette"
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→Object Palette Fields
imported>Quetzilla m (→Available Palettes: link to community palettes) |
imported>Henning |
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*'''Merge''' - Combines two palettes. | *'''Merge''' - Combines two palettes. | ||
<br> | <br> | ||
*'''Preview Window''' - Preview the | *'''Preview Window''' - Preview the selected object. You can rotate the camera around the object. | ||
*'''Apply Settings to Preview''' - This button will apply any angle/sink/scale modifications. Use this to align the object to a ground plane, or test different angles. If using a +/- field, repeatedly clicking the Apply Settings to Preview button will randomly redraw the object within the tolerances provided. | *'''Apply Settings to Preview''' - This button will apply any angle/sink/scale modifications. Use this to align the object to a ground plane, or test different angles. If using a +/- field, repeatedly clicking the Apply Settings to Preview button will randomly redraw the object within the tolerances provided. | ||
*'''Name''' - Changes the name of the object in the palette. It does not affect anything in-game, and does not affect the base object or reference. It's totally extraneous data that allows you to better organize your palette. | *'''Name''' - Changes the name of the object in the palette. It does not affect anything in-game, and does not affect the base object or reference. It's totally extraneous data that allows you to better organize your palette. |