Difference between revisions of "ObjectUnderReticle"

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36 bytes added ,  16:48, 27 April 2016
more type safety...
imported>JT
m (converted from set to let since the example was NVSE only, but forgot to convert the "to" as well... heh)
imported>JT
(more type safety...)
Line 23: Line 23:
   
   
  let target := ObjectUnderReticle 0 2048 ;Check for object within 30 m/96 ft
  let target := ObjectUnderReticle 0 2048 ;Check for object within 30 m/96 ft
  if ( GetType target == 42 || GetType target == 43 )
  if ( target && IsFormValid target && ( GetType target == 42 || GetType target == 43 ) )
  ;We have an actor under the crosshairs!
  ;We have an actor under the crosshairs!
  target.Kill PlayerRef ;player kills target using cosmic mind rays
  target.Kill PlayerRef ;player kills target using cosmic mind rays
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