Difference between revisions of "Navmesh Creation Workflow"
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→How Cover Affects AI: grammer
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===How Cover Affects AI=== | ===How Cover Affects AI=== | ||
*A fleeing NPC/Creature can use cover as a place to hide. They will often crouch behind a cover area. | *A fleeing NPC/Creature can use cover as a place to hide. They will often crouch behind a cover area. | ||
*A fighting NPC/Creature can use cover to hide behind in-between firing ranged attacks, especially when | *A fighting NPC/Creature can use cover to hide behind in-between firing ranged attacks, especially when reloading. | ||
*A fighting NPC/Creature using ranged attacks will prefer to stand behind waist-high cover when firing. | *A fighting NPC/Creature using ranged attacks will prefer to stand behind waist-high cover when firing. | ||
*An ambushing NPC/Creature may look for cover when hiding | *An ambushing NPC/Creature may look for cover when hiding before the ambush. | ||
==Path Marking== | ==Path Marking== |