This wiki is a copy of the original Fallout3 GECK wiki created and maintained by the UESP.net. See GECK:Copy Notice for more info.

Difference between revisions of "Myfirstscript"

Jump to navigation Jump to search
17 bytes added ,  04:24, 11 May 2010
Scripting for Dummies version 1.0
imported>Persidon
(My First Script)
imported>Persidon
(Scripting for Dummies version 1.0)
Line 22: Line 22:




<b>Scriptname</b>: This is a MUST HAVE, or the script wont Compile (Save)<br />
<b>Scriptname</b> - This is a MUST HAVE, or the script wont Compile (Save)<br />
<b>Begin OnActivate</b>:
<b>Begin OnActivate</b> -
  ◘ <b>Begin</b>: Tells the script to begin<br />
  ◘ <b>Begin</b>: Tells the script to begin<br />
  ◘ <b>OnActivate</b>: Tells the script to start when the object this script is attached to, is activated. Well OnActivate is one of lots of block types.
  ◘ <b>OnActivate</b>: Tells the script to start when the object this script is attached to, is activated. Well OnActivate is one of lots of block types.<br />
<b>ShowMessage</b>: This produces the Message box that has an Editor id of MyMessage
<b>ShowMessage</b> - This produces the Message box that has an Editor id of MyMessage <br />
<b>End</b>: This ends the OnActivate Block
<b>End</b> - This ends the OnActivate Block
Anonymous user

Navigation menu