Difference between revisions of "IsActor"
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Updated to use function template
imported>Haama m (Test) |
imported>Cipscis (Updated to use function template) |
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Returns 1 if the calling object is an actor (creature or NPC). | Returns 1 if the calling object is an actor (creature or NPC). | ||
{{Function | |||
|origin = GECK1 | |||
|summary = Returns 1 if the calling reference is an Actor | |||
|referenceType = RefID | |||
|example = set rContainer to GetContainer | |||
if rContainer.IsActor | |||
; Some code | |||
endif | |||
The code within the if statement will run if the scripted object is in an Actor's inventory | |||
}} | |||
==See Also== | ==See Also== |