Difference between revisions of "Gun Spread Formula"

131 bytes added ,  18:08, 24 December 2008
→‎Notes: Move note about effect on VATS from gun settings page to here
imported>SnakeChomp
m (Describe perk modifier more accurately)
imported>SnakeChomp
(→‎Notes: Move note about effect on VATS from gun settings page to here)
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Most weapons have a non zero min spread value. Therefore, no matter how skilled you are with the weapon and what perks you have, your weapon will always have a slight amount of spread. One notable exception to this are sniper rifles, which have 0 minimum spread.
Most weapons have a non zero min spread value. Therefore, no matter how skilled you are with the weapon and what perks you have, your weapon will always have a slight amount of spread. One notable exception to this are sniper rifles, which have 0 minimum spread.
Spread is also taken into account when determining VATS accuracy, and is the primary way that weapon skill affects VATS accuracy.


The default value of 1 for fGunSpreadWalkBase is important in this formula. Without it, the (WalkFactor + RunFactor) part of the equation would be 0 when not moving, negating the other spread calculations.
The default value of 1 for fGunSpreadWalkBase is important in this formula. Without it, the (WalkFactor + RunFactor) part of the equation would be 0 when not moving, negating the other spread calculations.
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