Difference between revisions of "Glossary"
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→GECK Terms
imported>Qazaaq m (→OPL File) |
imported>Henning |
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====FormID==== | ====FormID==== | ||
*The FormID of an object is the unique numerical identifier for that object, in hexadecimal. This is the 'short version' used by the engine while the game is running. | *The FormID of an object is the unique numerical identifier for that object, in hexadecimal. This is the 'short version' used by the engine while the game is running. | ||
====LOD==== | |||
LOD is Level Of Detail. As an object is farther away, it has less detail. (ex: close range, an object may be 200 pixels; farther away, it may only be 50 pixels. The LOD has been reduced.) | |||
====Record==== | ====Record==== |