Difference between revisions of "GetFriendHit"

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510 bytes added ,  22:19, 3 February 2010
entered info, used the template (I think) for functions
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
imported>PoHa!
(entered info, used the template (I think) for functions)
 
Line 1: Line 1:
{{Incomplete}}
{{Function
|CSWikiPage = GetFriendHit
|origin = GECK1
|summary = Returns the number of friendly hits made by the target actor on the calling actor.
|name = GetFriendHit
|returnVal = hits
|returnType = int
|referenceType = [Actor]
|arguments =
  {{FunctionArgument
  |Name = Target
  |Type = ActorRef
  }}
|example = <pre>BuddyRef.GetFriendHit player</pre>
Returns the number of times the player has hit Buddy.
}}


Link to TES4 Construction Set Wiki: [http://cs.elderscrolls.com/constwiki/index.php/GetFriendHit GetFriendHit].
==Notes==
*This is usually used in dialogue conditions, to check whether or not the player has attacked a 'friend,' and making the actor say an appropriate warning.
 
==SeeAlso==


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.1)]]
[[Category:Functions (GECK 1.1)]]
[[Category:Condition_Functions]]
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