Difference between revisions of "GetAnimAction"
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using function template
imported>Quetzilla m |
imported>Qazaaq (using function template) |
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==''' | {{Function | ||
| origin = GECK1 | |||
| summary = '''GetAnimAction''' is a script function and condition to see what special animation action an actor is currently doing. | |||
| name = GetAnimAction | |||
| returnVal = actionIndex | |||
| returnType = int | |||
| referenceType = Actor | |||
| example = if BuddyRef.GetAnimAction == 8 | |||
Determines if Buddy is performing the reload animation. | |||
| CategoryList = [[Category:Functions]] [[Category:Condition Functions]] [[Category:Object Functions]] [[Category:Animation Functions]] | |||
}} | |||
==Notes== | |||
== | |||
*Return Values: | *Return Values: | ||
**-1 - none | **-1 - none | ||
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**12 - ANIM_ACTION_WAIT_FOR_SPECIAL_IDLE | **12 - ANIM_ACTION_WAIT_FOR_SPECIAL_IDLE | ||
**13 - ANIM_ACTION_FORCE_SCRIPT_ANIM | **13 - ANIM_ACTION_FORCE_SCRIPT_ANIM | ||