Difference between revisions of "FormList"

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== Notes ==
== Notes ==
*FormLists may also contain references (not just base objects) if they are added through script functions in FOSE.
*FormLists may also contain references (not just base objects) if they are added through script functions in FOSE or from the Cell View window.
*FormLists can also be used in place of [[Ammo]] entries for [[Weapons|Weapon]] items.
*FormLists can also be used in place of [[Ammo]] entries for [[Weapons|Weapon]] items.
*If using a form list in a condition that runs continuously (such as on an Ability Game Effect), it may be useful to optimize the list, by sorting the most frequently check items to the top of the list.  If the list has 60 forms in it, and the forms usually checked for are at the bottom of the list, the game has to check every entry above those forms every time the condition runs.  In most cases, though, this effect will be minimal.
*If using a form list in a condition that runs continuously (such as on an Ability Game Effect), it may be useful to optimize the list, by sorting the most frequently check items to the top of the list.  If the list has 60 forms in it, and the forms usually checked for are at the bottom of the list, the game has to check every entry above those forms every time the condition runs.  In most cases, though, this effect will be minimal.
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