Difference between revisions of "FCombatDistance"
Jump to navigation
Jump to search
no edit summary
imported>Otm |
imported>Otm |
||
Line 2: | Line 2: | ||
It should be noted that this is also the distance which melee attackers have to close before being able to do damage. | It should be noted that this is also the distance which melee attackers have to close before being able to do damage. | ||
Examples: | |||
Default setting of 128: Melee Attacker damages player when closer than 128. | |||
256: Melee Attacker damages player when closer than 256. |