Difference between revisions of "Experience Settings"

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922 bytes added ,  13:48, 12 February 2012
m
Added the fDiffMultXP* settings
imported>Evil4Zerggin
imported>DaWrecka
m (Added the fDiffMultXP* settings)
Line 261: Line 261:
|Default = 12
|Default = 12
|Description = The highest level ceature that can be considered "very hard" in difficulty. '''Note:''' There is no difficulty level above "very hard", so this setting is effectively ignored. Creatures higher level than this setting will still give an XP reward for a "very hard" creature.
|Description = The highest level ceature that can be considered "very hard" in difficulty. '''Note:''' There is no difficulty level above "very hard", so this setting is effectively ignored. Creatures higher level than this setting will still give an XP reward for a "very hard" creature.
}}
{{SettingGroupFooter}}
{{SettingGroupHeader
|Name = General
|Description = Settings which affect all experience gains globally.
}}
{{SettingGroupSetting
|Name = fDiffMultXPE
|Default = 0.75
|Description = Experience gained is multiplied by this value when playing on Easy difficulty.
}}
{{SettingGroupSetting
|Name = fDiffMultXPH
|Default = 1.5
|Description = Experience gained is multiplied by this value when playing on Hard difficulty.
}}
{{SettingGroupSetting
|Name = fDiffMultXPN
|Default = 1.0
|Description = Experience gained is multiplied by this value when playing on Normal difficulty.
}}
{{SettingGroupSetting
|Name = fDiffMultXPVE
|Default = 0.5
|Description = Experience gained is multiplied by this value when playing on Very Easy difficulty.
}}
{{SettingGroupSetting
|Name = fDiffMultXPVH
|Default = 2.0
|Description = Experience gained is multiplied by this value when playing on Very Hard difficulty.
}}
}}
{{SettingGroupFooter}}
{{SettingGroupFooter}}
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