Difference between revisions of "EquipItem"

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52 bytes added ,  10:40, 5 April 2009
→‎Parameters: added see also
imported>Henning
imported>DewiMorgan
(→‎Parameters: added see also)
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*If HideEquipMessage = 1, the item equipped message will be hidden from the player.
*If HideEquipMessage = 1, the item equipped message will be hidden from the player.
*In the case that the player has multiples of the specified item, it would appear that the item of lowest condition is the one equipped. If EquipItem is called on the same actor and in the same frame as [[AddItem]] or [[AddItemHealthPercent]], however, the last item added is equipped instead.
*In the case that the player has multiples of the specified item, it would appear that the item of lowest condition is the one equipped. If EquipItem is called on the same actor and in the same frame as [[AddItem]] or [[AddItemHealthPercent]], however, the last item added is equipped instead.
==See Also==
[[Force an actor to equip new stuff]]


[[Category:Functions]]
[[Category:Functions]]
[[Category:Actor Functions]]
[[Category:Actor Functions]]
[[Category:Object Functions]]
[[Category:Object Functions]]
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