Difference between revisions of "Debug Dumps"
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→File naming: link to strings tutorial
imported>Odessa (Created) |
imported>Odessa (→File naming: link to strings tutorial) |
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Print "Starting debug dump to file: " + file_name | Print "Starting debug dump to file: " + file_name | ||
</pre> | </pre> | ||
A [[String Variable]] and the [[GetUserTime]] function can be used to create a unique and recognizable file name for your dump, based on your mod name and the real life time it is created. The [[Con_SCOF]] command writes all console output to the specified file, which will be found in the main game directory of the user. The [[Print]] command outputs text to the console, and supports many convenient features. | A [[String Variable]] and the [[GetUserTime]] function can be used to create a unique and recognizable file name for your dump, based on your mod name and the real life time it is created. The [[Con_SCOF]] command writes all console output to the specified file, which will be found in the main game directory of the user. The [[Print]] command outputs text to the console, and supports many convenient features. (See also [[Tutorial: String Variables|the string variables tutorial]]) | ||
The debug dump file name will look like: "MyModName-Debug-Dump-YEAR-MONTH-DAY--HOUR-MINUTE-SECOND.txt" | The debug dump file name will look like: "MyModName-Debug-Dump-YEAR-MONTH-DAY--HOUR-MINUTE-SECOND.txt" |