Difference between revisions of "BodyPartData"

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89 bytes removed ,  06:17, 21 March 2009
→‎BodyPartData Dialog: Marked as incomplete and made some changes.
imported>Bnesmith
 
imported>Syn23
(→‎BodyPartData Dialog: Marked as incomplete and made some changes.)
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{{Incomplete}}
=='''BodyPartData Dialog'''==
=='''BodyPartData Dialog'''==
Body parts are identified in the GECK under [[:Category:Actors|Actors]]/BodyPartData.  Right click on an empty slot in the Editor ID list and select New from the menu to display the '''BodyPartData''' window.
Body parts are identified in [[:Category:Actor Data|Actor Data]] -> Body Part Data.
*'''ID:''' Object form ID. A unique name to identify the object form.
*'''ID:''' Object form ID. A unique name to identify the object form.
*'''Skeleton Model:''' Name file for the model whose parts are descibed by this object.
*'''Skeleton Model:''' Name file for the model whose parts are descibed by this object.
*'''Ragdoll Data:'''
*'''Part Data:''' Right-click or double-click an existing item in this window to bring up the [[BodyPart]] window.
*'''Part Data:''' Right-click or double-click an existing item in this window to bring up the [[BodyPart]] window.
**'''Part Name:''' Display name of the part.
**'''Part Name:''' Display name of the part.
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