Difference between revisions of "Bethsoft Tutorial Layout"
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→Making a Hallway
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<blockquote>By default, the top of your screen is north when using '''T''' to center/zoom your view over the current selection. It is possible to override this with a special '''''NorthMarker''''' object found under the statics heading.</blockquote> | <blockquote>By default, the top of your screen is north when using '''T''' to center/zoom your view over the current selection. It is possible to override this with a special '''''NorthMarker''''' object found under the statics heading.</blockquote> | ||
With the new Hall section selected, press "Ctrl-D" to duplicate it. This makes an exact clone of the selected object(s). You may not realize at first that you've created a new object(s) because of overlap. However; if you look in the Object List, you will notice ''two'' "VHallSm1WayR01" hallway pieces. Select and Drag the newly made hallway piece just to the left of the current piece. Make sure you have "Snap to Grid" [[Image:Snap_To_Grid.jpg]] on, which will ensure a precise tile. Check against the second image below to see how the snapped pieces should look. | With the new Hall section selected, press '''"Ctrl-D"''' to duplicate it. This makes an exact clone of the selected object(s). You may not realize at first that you've created a new object(s) because of overlap. However; if you look in the Object List, you will notice ''two'' "VHallSm1WayR01" hallway pieces. Select and Drag the newly made hallway piece just to the left of the current piece. Make sure you have "Snap to Grid" [[Image:Snap_To_Grid.jpg]] on, which will ensure a precise tile. Check against the second image below to see how the snapped pieces should look. | ||
<blockquote>A small, convenient change from the [http://cs.elderscrolls.com| Elder Scrolls CS] when duplicating objects: by default the '''new''' object will be selected, not the original object. This becomes an important detail when duplicating '''persistent references''' that may be used in scripts or quests.</blockquote> | <blockquote>A small, convenient change from the [http://cs.elderscrolls.com| Elder Scrolls CS] when duplicating objects: by default the '''new''' object will be selected, not the original object. This becomes an important detail when duplicating '''persistent references''' that may be used in scripts or quests.</blockquote> |