Difference between revisions of "Bethsoft Tutorial GECK Setup"

Jump to navigation Jump to search
352 bytes added ,  02:12, 12 December 2008
imported>Rhavlovick
imported>Henning
Line 35: Line 35:
* The new plugin you created should be loaded
* The new plugin you created should be loaded
<blockquote>
<blockquote>
Don't see your .esp file?  Verify that you installed the GECK to the same directory as your retail installation of Fallout 3.  The file should have been created in a ''\Data'' sub-directory in that directory.  This is where the launcher looks for data files.
Don't see your .esp file?  Verify that you installed the GECK to the same directory as your retail installation of Fallout 3.  The file should have been created in a ''\Data'' sub-directory in that directory.  This is where the launcher looks for data files. <br>Under Vista, if you are not running as Administrator, the data file may have been created in a shadow directory (with a name like "\Users\Me\AppData\Local\VirtualStore\Program Files\Bethesda Softworks\Fallout3\Data"), where it is visible to the GECK but not to the Fallout3 launcher. You can avoid this by always running the GECK as Administrator.
</blockquote>
</blockquote>
* Fallout 3 will now load your plugin file when the game is launched.
* Fallout 3 will now load your plugin file when the game is launched.
Anonymous user

Navigation menu