Difference between revisions of "Bethsoft Tutorial GECK Setup"
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Bethsoft Tutorial GECK Setup (edit)
Revision as of 02:12, 12 December 2008
, 02:12, 12 December 2008→Loading and testing your plugin
imported>Rhavlovick |
imported>Henning |
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* The new plugin you created should be loaded | * The new plugin you created should be loaded | ||
<blockquote> | <blockquote> | ||
Don't see your .esp file? Verify that you installed the GECK to the same directory as your retail installation of Fallout 3. The file should have been created in a ''\Data'' sub-directory in that directory. This is where the launcher looks for data files. | Don't see your .esp file? Verify that you installed the GECK to the same directory as your retail installation of Fallout 3. The file should have been created in a ''\Data'' sub-directory in that directory. This is where the launcher looks for data files. <br>Under Vista, if you are not running as Administrator, the data file may have been created in a shadow directory (with a name like "\Users\Me\AppData\Local\VirtualStore\Program Files\Bethesda Softworks\Fallout3\Data"), where it is visible to the GECK but not to the Fallout3 launcher. You can avoid this by always running the GECK as Administrator. | ||
</blockquote> | </blockquote> | ||
* Fallout 3 will now load your plugin file when the game is launched. | * Fallout 3 will now load your plugin file when the game is launched. |