Difference between revisions of "Bethsoft Tutorial Finalize and Connect"

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imported>JBurgess
 
imported>Jinix the Younger
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Double-click your newly-positioned teleport marker.  You will be prompted to load the connected door; choose "Yes".  Once the Vault 74 exterior cell has loaded, select the connected door.  Move/Rotate this marker to make sure the player will face away from the Vault door and is not intersecting the ground or any other geometry.
Double-click your newly-positioned teleport marker.  You will be prompted to load the connected door; choose "Yes".  Once the Vault 74 exterior cell has loaded, select the connected door.  Move/Rotate this marker to make sure the player will face away from the Vault door and is not intersecting the ground or any other geometry.


<blockquote> An easy way to make sure things are set on the ground is to move them slightly off the the ground/floor and hit the "F" key, this will drop them to the floor.  The '''"G"''' hotkey is another new GECK feature, which moves objects up at very small increments.</blockquote>
<blockquote> An easy way to make sure things are set on the ground is to move them slightly off the ground/floor and hit the "F" key, this will drop them to the floor.  The '''"G"''' hotkey is another new GECK feature, which moves objects up at very small increments.</blockquote>


The entrance to our Vault is now able accessible to the player, but only the player.  Creatures and NPCs will need the help of the navmesh to use this door.
The entrance to our Vault is now able accessible to the player, but only the player.  Creatures and NPCs will need the help of the navmesh to use this door.

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