Difference between revisions of "Base Effect"
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imported>Quetzilla m (proper TES link) |
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* Effects NIF: The file name of the graphic effect played on the caster. | * Effects NIF: The file name of the graphic effect played on the caster. | ||
* Effect shader: Shader used on spell target. | * Effect shader: Shader used on spell target. | ||
* Object Display Effect: The effect played on the item if the effect is an object effect on a weapon or piece of armor. | * Object Display Effect: The effect shader played on the item if the effect is an object effect on a weapon or piece of armor. | ||
**'''Note''': The two Effect Shader options above seem to be nonfunctional. Existing Base Effects apply all shaders via script. | |||
* Projectile type: The shape of the projectile for target effects. | * Projectile type: The shape of the projectile for target effects. | ||
* Projectile speed: A multiplier of the base speed for the projectile. | * Projectile speed: A multiplier of the base speed for the projectile. | ||
* Light: The light object that is carried with the projectile as it moves through the world. | * Light: The light object that is carried with the projectile as it moves through the world. | ||
==='''Description'''=== | ==='''Description'''=== |