Difference between revisions of "Base Effect"

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135 bytes added ,  22:55, 25 December 2008
imported>Quetzilla
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imported>Quetzilla
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* Effects NIF: The file name of the graphic effect played on the caster.
* Effects NIF: The file name of the graphic effect played on the caster.
* Effect shader: Shader used on spell target.
* Effect shader: Shader used on spell target.
* Object Display Effect: The effect played on the item if the effect is an object effect on a weapon or piece of armor.
* Object Display Effect: The effect shader played on the item if the effect is an object effect on a weapon or piece of armor.
**'''Note''': The two Effect Shader options above seem to be nonfunctional.  Existing Base Effects apply all shaders via script.
* Projectile type: The shape of the projectile for target effects.
* Projectile type: The shape of the projectile for target effects.
* Projectile speed: A multiplier of the base speed for the projectile.
* Projectile speed: A multiplier of the base speed for the projectile.
* Light: The light object that is carried with the projectile as it moves through the world.  
* Light: The light object that is carried with the projectile as it moves through the world.


==='''Description'''===
==='''Description'''===
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