Difference between revisions of "Talk:Weapons"
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→Aiming on the Move: Optic Sights: new section
imported>Shipwreck (How do I add custom sound effects?) |
imported>Shipwreck (→Aiming on the Move: Optic Sights: new section) |
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Nevermind it was the attack animation. I changed it to "Attack 3" and the DPS changed.--[[User:General Darkstar|General Darkstar]] 01:42, 25 February 2012 (EST) | Nevermind it was the attack animation. I changed it to "Attack 3" and the DPS changed.--[[User:General Darkstar|General Darkstar]] 01:42, 25 February 2012 (EST) | ||
== Aiming on the Move: Optic Sights == | |||
I've made a few weapon models with optic sights, which in reality enable much greater mobility while aiming. So I want the game to reflect that. How can I disable the function that forces the character to slow down whenever aiming? BUT, only when using certain weapons that have that optic sight? |