Difference between revisions of "Talk:Weapons"

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123 bytes added ,  23:33, 18 February 2009
imported>Syn23
imported>SnakeChomp
Line 154: Line 154:
I don't think the animation multiplier does anything to the reload animation time. I tried setting it to 2 and to .5 but the reload animation still takes the same amount of time to play. It affects the attack animation properly though. Can anyone else confirm this?
I don't think the animation multiplier does anything to the reload animation time. I tried setting it to 2 and to .5 but the reload animation still takes the same amount of time to play. It affects the attack animation properly though. Can anyone else confirm this?
<br>--[[User:SnakeChomp|SnakeChomp]] 03:58, 19 February 2009 (UTC)
<br>--[[User:SnakeChomp|SnakeChomp]] 03:58, 19 February 2009 (UTC)
: I think it's safe to say that the reload and jam animation values are unused. For every weapon I've tested, no matter what I set the multipliers to, the reload and jam animations play at the same speed.
: I think it's safe to say that the reload and jam animation values are unused. For every weapon I've tested, no matter what I set the multipliers to, the reload and jam animations play at the same speed.
:--[[User:Syn23|Syn23]] 04:19, 19 February 2009 (UTC)
:--[[User:Syn23|Syn23]] 04:19, 19 February 2009 (UTC)
::That is most unfortunate. I added a note on the page.
::--[[User:SnakeChomp|SnakeChomp]] 04:33, 19 February 2009 (UTC)
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