Difference between revisions of "Talk:Weapons"
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→Weapon Texture issues
imported>Quetzilla |
imported>Servius |
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I added the relevant info to the Model section for future use.<br> | I added the relevant info to the Model section for future use.<br> | ||
--[[User:Quetzilla|Quetzilla]] 23:32, 18 December 2008 (UTC) | --[[User:Quetzilla|Quetzilla]] 23:32, 18 December 2008 (UTC) | ||
==Range== | |||
In vanilla FO3, certain weapons appear to have a hidden accuracy problem or a range problem. For example, the Sniper Rifle. I can be with what seems reasonable range, zoom in, put the target in the middle of the back, have basically 0 spread, no physcal obstructions between me and the target, but when I pull the trigger, a round fires but nothing else. No damage is inflicted. In addition, the non-zoom sight (looks like ><) is green, even though I'm aiming right at something (other times it's red). What is the problem here? Is it range? If so, how to I increase the range? I've changed the Max variable in the Range box (from about 3750 to 6000) and nothing seemed to happen. | |||
I've played the F3C mod and noticed that the range of the sniper rifle seemed much further and that the >< sight turned red when placed over enemy targets at much greater ranges. What can I do? | |||
[[User:Servius|Servius]] 21:39, 20 December 2008 (UTC) |