Difference between revisions of "Category:Radio Stations"

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=Radio Stations=
=Radio Stations=
[[Talking Activator]]s have a checkbox to mark them as radio stations. Each radio station has a separate base object, e.g. RadioEnclave, RadioGalaxyNews, etc.
Radio Stations are special version of [[Talking Activator]]s that have a checkbox selected that marks them as Radio Stations. Each radio station has its own base object, and it is within the reference object of this that the settings such as [[Reference#Broadcast_Range_Type|Broadcast Range Type]] can be set.
 
Radio station references have a unique [[Reference#Broadcast_Range_Type|Broadcast Range Type]].
 
==Radio Station Dialogue & Music==
Radios use dialogue from the "Radio" tab on the quest window. There is a default topic (RadioHello) which the code uses to start "radio conversations", similar to the way HELLO is used by the dialogue conversation system.
 
Radio stations generate conversations like normal dialogue conversations. Songs can be played simply by using the "Sound" dropdown on the info. This will play instead of the info's voice file.
 
==Broadcast State==
The broadcast state of a radio station can be set to on or off. The default state of a radio station is set using the "Continuous Broadcast" checkbox on the [[Talking Activator]] base object.
 
The broadcast state can be switched on and off using the [[SetBroadcastState]] script function.
 
=Radios=
Radios -- objects in the world that play a particular radio station -- are activators. You can select the radio station on the base object. They will automatically play the radio station when turned on.
 
==See Also==
* [[Creating Radio Stations]]
* [http://www.youtube.com/watch?v=utyr6mRoR4c Crow's Radio Tutorial (1/6)]


[[Category:Gameplay]]
[[Category:Gameplay]]
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