Difference between revisions of "Category:Getting Started"

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This category is your hub to getting started in the GECK tool we used to create Fallout 3's quests, items, enemies, areas, and almost everything else you interact with in the game.  Learning to use this tool will empower you change all of these aspects of the game, too.
This category is your hub to getting started in the GECK tool we used to create Fallout 3's quests, items, enemies, areas, and almost everything else you interact with in the game.  Learning to use this tool will empower you change all of these aspects of the game, too.


If you're familiar with the Elder Scrolls Construction Set tool, check out [[What's New in GECK v1.0?|what's new and improved]] to get an overview of what to expect from the GECK.
If you're familiar with the Elder Scrolls Construction Set tool, check out [[What's


If you're new to modding Bethesda Game Studios' games, or new to modding in general, then you may want to check out our "My First Vault" tutorial series, introduced below.   
If you're new to modding Bethesda Game Studios' games, or new to modding in general, then you may want to check out our "My First Vault" tutorial series, introduced below.   
This tutorial series is a collaborative effort of Bethesda developers to help you get your feet wet by building your very own Vault.  We'll walk you through every step involved from setting up the GECK to preparing your content to be shared with the online Mod Community!
Thanks again for your interest; we can't wait to see what you come up with.
''Bethesda Game Studios Staff''
=='''My First Vault Tutorial Series'''==
This series of task-oriented tutorials will walk you through every workflow step involved with creating a new level and adding it to Fallout 3.  Example plugins are included to compare your work against at the end of each tutorial.
Good luck, and be sure to offer your thoughts and suggestions on the discussion pages.


{{Template:Bethsoft_Tutorial_TOC}}
{{Template:Bethsoft_Tutorial_TOC}}
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