Difference between revisions of "What's New in GECK v1.1?"
m
Reverted edits by Xfallout3modderx (Talk) to last version by Syn23
imported>Henning |
imported>Qazaaq m (Reverted edits by Xfallout3modderx (Talk) to last version by Syn23) |
||
Line 1: | Line 1: | ||
[[Category:Getting_Started]] | [[Category:Getting_Started]] | ||
You probably already know that Fallout 3 runs on a heavily modified version of the Oblivion engine. Thanks to this, a great deal of the editor functionality and content creation workflow is similar to using the [http://cs.elderscrolls.com/constwiki/index.php/Main_Page Elder Scrolls Construction Set]. Users familiar with that tool will find the GECK to be a very familiar environment. | You probably already know that Fallout 3 runs on a heavily modified version of the Oblivion engine. Thanks to this, a great deal of the editor functionality and content creation workflow is similar to using the [http://cs.elderscrolls.com/constwiki/index.php/Main_Page Elder Scrolls Construction Set]. Users familiar with that tool will find the GECK to be a very familiar environment. | ||