Difference between revisions of "Tidbits"
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imported>Pgrandstaff m (→How to Fix Gridsnap for an Entire Room: comma) |
imported>Smokingrope (→Seams) |
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If you have having problems with seams (ie objects clicking together) turn on snapping, select everything, and move it around, this will make it all snap together | If you have having problems with seams (ie objects clicking together) turn on snapping, select everything, and move it around, this will make it all snap together | ||
-- [http://www.bethsoft.com/bgsforums/index.php?showuser=517771 Melcid Eater of Tacos] on [http://www.bethsoft.com/bgsforums/index.php?showtopic=924808&view=findpost&p=13411918 this thread]. | -- [http://www.bethsoft.com/bgsforums/index.php?showuser=517771 Melcid Eater of Tacos] on [http://www.bethsoft.com/bgsforums/index.php?showtopic=924808&view=findpost&p=13411918 this thread]. | ||
Note that anything you have placed in the world with smaller snap-to-grid settings (or no snap to grid) will be snapped to the nearest grid location. You could end up having to re-clutter you're whole scene after 'moving it around'. | |||
=== Snap To Reference === | === Snap To Reference === |