Difference between revisions of "Tidbits"

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235 bytes added ,  00:18, 7 January 2009
imported>Pgrandstaff
imported>Smokingrope
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  If you have having problems with seams (ie objects clicking together) turn on snapping, select everything, and move it around, this will make it all snap together
  If you have having problems with seams (ie objects clicking together) turn on snapping, select everything, and move it around, this will make it all snap together
  -- [http://www.bethsoft.com/bgsforums/index.php?showuser=517771 Melcid Eater of Tacos] on [http://www.bethsoft.com/bgsforums/index.php?showtopic=924808&view=findpost&p=13411918 this thread].
  -- [http://www.bethsoft.com/bgsforums/index.php?showuser=517771 Melcid Eater of Tacos] on [http://www.bethsoft.com/bgsforums/index.php?showtopic=924808&view=findpost&p=13411918 this thread].
Note that anything you have placed in the world with smaller snap-to-grid settings (or no snap to grid) will be snapped to the nearest grid location. You could end up having to re-clutter you're whole scene after 'moving it around'.


=== Snap To Reference ===
=== Snap To Reference ===
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