Difference between revisions of "ShowMessage"
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imported>Quetzilla m (note goes under notes) |
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=='''Description'''== | =='''Description'''== | ||
'''ShowMessage''' is used to display messages to the player. The message itself is an editor object that contains all the data: display text, type of message, buttons. | '''ShowMessage''' is used to display messages to the player. The message itself is an editor object that contains all the data: display text, type of message, buttons. | ||
=='''Syntax'''== | =='''Syntax'''== | ||
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=='''Notes'''== | =='''Notes'''== | ||
* This command replaces the "Message" and "MessageBox" functions of Oblivion and Morrowind. | |||
* Buttons are part of the Message form. If no buttons are specified on a MessageBox type message, a default "OK" button will be displayed. | * Buttons are part of the Message form. If no buttons are specified on a MessageBox type message, a default "OK" button will be displayed. | ||
* Message Type on the Message determines whether we are displaying a "message" (upper right corner, single line of text, doesn't interrupt the game) or a "message box" (center of the screen, game stops until the player presses one of the buttons). | * Message Type on the Message determines whether we are displaying a "message" (upper right corner, single line of text, doesn't interrupt the game) or a "message box" (center of the screen, game stops until the player presses one of the buttons). |