Difference between revisions of "Rotate"

Jump to navigation Jump to search
665 bytes added ,  00:54, 31 July 2009
finished
imported>Geckbot
m (Robot: Automated text replacement (-Link to TES4 Construction Set Wiki +{{Incomplete}}\n\nLink to TES4 Construction Set Wiki))
imported>Omzy
(finished)
Line 1: Line 1:
{{Incomplete}}
{{Function
 
|CSWikiPage = Rotate
Link to TES4 Construction Set Wiki: [http://cs.elderscrolls.com/constwiki/index.php/Rotate Rotate].
|origin = GECK1
|summary = Rotates the calling object relative to the world on the specified axis (X, Y, or Z) at a given speed in degrees/sec.
|name = Rotate
|referenceType = [Object]
|arguments =
  {{FunctionArgument
  |Name = Axis
  |Type = char
  |Value = X, Y, Z
  }}
  {{FunctionArgument
  |Name = DegreesPerSec
  |Type = float
  }}
|example = GlobeObject.Rotate x 33.3
}}
==Notes==
*Because of the method used for rotation, this function is not reliable for complex rotations: rotating an object which has already been rotated may not work as you expect. The animation functions should be used for repetive or complex rotations, as they are both faster and more reliable.


==See Also==
==See Also==
*[[GetAngle]]
*[[SetAngle]]
*[[SetAngle]]
*[[GetAngle]]
*[[GetHeadingAngle]]
*[[MoveTo]]
*[[SetPos]]
*[[GetPos]]


[[Category:Functions]]
[[Category:Functions]]
[[Category:Movement Functions]]
[[Category:Movement Functions]]
Anonymous user

Navigation menu