Page history
17 April 2018
1 February 2016
7 September 2015
21 July 2015
11 March 2015
7 January 2014
→Game Data Tab
m+3
→Game Data Tab
m−19
→Game Data Tab: Added Aim-arc, Kill Impulse, and Impulse Dist bullet points with the best explanation I could phrase. Confirmation and details from official sources or community testing are needed
+551
4 February 2013
Undo revision 19920 by Vaultthechboy (talk) -This page is for GECK editor help, not to store personal data.
+254
Undo revision 19919 by Vaultthechboy (talk) -This page is for GECK editor help, not to store personal data.
+222
Undo revision 19918 by Vaultthechboy (talk) -This page is for GECK editor help, not to store personal data.
+833
Undo revision 19917 by Vaultthechboy (talk) -This page is for GECK editor help, not to store personal data.
+1,034
17 August 2012
13 February 2011
9 August 2010
18 May 2010
16 May 2010
29 December 2009
25 August 2009
16 July 2009
9 July 2009
6 July 2009
6 June 2009
5 June 2009
12 May 2009
30 March 2009
25 March 2009
23 March 2009
21 March 2009
→Game Data Tab: Major revision.
+1,024
Weapons: Merged comments about DPS calculations with the "General" section.
+132
→Flags: Updated 'Ignores Normal Weapon Resistance'
+74
→Model: Enclosed texture note in a block quote, hopefully making it easier to identify.
+40
Minor rewording and continuity changes.
m−183
20 March 2009
→Has Scope: Small changes, removed comment about zooming since it's actually controlled through Sight FOV
m−27
→Animation: Revised section
+21
18 February 2009
→Animation: Multiplier doesn't seem to work for reload or jam animations
+180
→Rumble Tab: Added some entries, but couldn't test these settings since I don't have a controller.
m+179
Base VATS To-Hit Chance is really the chance to hit this weapon when wielded by enemies; I don't know how you tested this.
−15
17 February 2009
→Model: Clarified entries
+257
→Art and Sound Tab: Revised some of this section, some grammar changes
+685
16 February 2009
→Game Data Tab
+24
→Game Data Tab
+64
→Game Data Tab
m+16
The base VATS To-Hit chance value does NOT control chance to target this weapon in VATS, it controls the chance for you to use this weapon to hit a target. I just tested it.
−2