RemoveModLocalData

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
< [[::Category:Functions|Category:Functions]]

A function added by the New Vegas Script Extender.

Description

Deletes the Mod Local Data entry associated with the specified key for the mod to which the calling script belongs. Returns false (0) if no data existed for the specified key, otherwise true (1). Added by NVSE 4.1.

Syntax

[help]
(Existed:bool) RemoveModLocalData Key:string

Example

RemoveModLocalData "Some Key"

See Also