GetWeaponSound

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< [[::Category:Functions|Category:Functions]]

A function added by the JIP NVSE Plugin.

Description

Returns a weapon's sound, determined by soundID:

0	Attack Sound 3D
1	Attack Sound Dist.
2	Attack Sound 2D
3	Attack Loop
4	Attack Fail
5	Melee Block
6	Idle Sound
7	Equip Sound
8	Unequip Sound
9	Attack Sound 3D (Mod)
10	Attack Sound Dist. (Mod)
11	Attack Sound 2D (Mod)
12	Pickup Sound
13	Putdown Sound

Syntax

[help]
(sound:ref) GetWeaponSound weapon:ref soundID:int{0-13}

Example

GetWeaponSound WeapNVAssaultCarbine 2

Will return the Assault Carbine's 2D attack sound.

See Also