GetEquippedWeaponModFlags
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< [[::Category:Functions|Category:Functions]]
A function added by the New Vegas Script Extender.
Description
Returns a bit mask (int) of the equipped weapon mods for the currently equipped weapon of the calling reference. Added by NVSE 1.1.
Syntax
(BitMask:int) GetEquippedWeaponModFlags
Example
int ModsBitMask set ModsBitMask to PlayerREF.GetEquippedWeaponModFlags
Weapon Mod Flags
- 1: Weapon Mod 1
- 2: Weapon Mod 2
- 4: Weapon Mod 3