FWadeRadiationDamageMult

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Default = 0.100000

This setting is a multiplier of the radiation a player receives from wading in a radiated water source.

Each 0.100000 is multiplied by the vanilla rad/sec.

If FWadeRadiationDamageMult is changed to 0.500000 the player recieves 5 rads/sec for every 1 rad/sec vanilla, changing it to 1.000000 will result in 10 rads/sec for every 1 rad/sec vanilla and so on.

Wading is considered standing in water, as soon as your feet leave solid ground you are then considered swimming and the FSwinRadiationDamageMult comes into play.

fRadiationAccumulationRate does not affect this value.