Difference between revisions of "What's New in GECK v1.1?"

101 bytes removed ,  07:26, 25 October 2009
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Reverted edits by Xfallout3modderx (Talk) to last version by Syn23
imported>Henning
imported>Qazaaq
m (Reverted edits by Xfallout3modderx (Talk) to last version by Syn23)
 
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[[Category:Getting_Started]]
[[Category:Getting_Started]]
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== '''''''''''''''text'''SHIT FACE!''''''''''''''' ==]</nowiki>!!
You probably already know that Fallout 3 runs on a heavily modified version of the Oblivion engine.  Thanks to this, a great deal of the editor functionality and content creation workflow is similar to using the [http://cs.elderscrolls.com/constwiki/index.php/Main_Page Elder Scrolls Construction Set].  Users familiar with that tool will find the GECK to be a very familiar environment.
You probably already know that Fallout 3 runs on a heavily modified version of the Oblivion engine.  Thanks to this, a great deal of the editor functionality and content creation workflow is similar to using the [http://cs.elderscrolls.com/constwiki/index.php/Main_Page Elder Scrolls Construction Set].  Users familiar with that tool will find the GECK to be a very familiar environment.


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