Difference between revisions of "Talk:Gun Spread Formula"

36 bytes added ,  02:59, 7 January 2009
imported>EscapedGoat
imported>EscapedGoat
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--> Does this mean that Weapon condition does NOT affect spread? And how did you arrive at the formula given that this is allways zero? did you change fGunSpreadCondMult to a non-zero value for testing purposes?
--> Does this mean that Weapon condition does NOT affect spread? And how did you arrive at the formula given that this is allways zero? did you change fGunSpreadCondMult to a non-zero value for testing purposes?
06:58, 7 January 2009 (UTC)
:--[[User:EscapedGoat|EscapedGoat]] 06:58, 7 January 2009 (UTC)


:Yes, default values of 0 mean that weapon condition does not effect gun spread. And yes, I derived the formula by changing the values to something non zero and observing the results and also observing how these values interacted with the other values involved in the formula.
:Yes, default values of 0 mean that weapon condition does not effect gun spread. And yes, I derived the formula by changing the values to something non zero and observing the results and also observing how these values interacted with the other values involved in the formula.
Anonymous user