SetRestrained
Revision as of 13:56, 21 August 2011 by imported>Henning
Syntax:
SetRestrained flag
Example:
SetRestrained 1
Set the actor to a restrained state (or clear the state). Restrained actors will not move from their current position, or enter combat, but will continue to "think" (pick packages, run detection so they could yell alarms) and go into dialogue.