SetObjectiveDisplayed

Revision as of 13:33, 12 August 2009 by imported>Geckbot (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))

Description

SetObjectiveDisplayed turns a quest objective on or off.

Syntax

SetObjectiveDisplayed QuestName, Index, DisplayFlag (0/1)

Examples

SetObjectiveDisplayed MyQuest 10 1

Turns on objective 10.

Notes

  • If this is the first objective of the quest to be displayed, the player will receive a "Quest Added" message on screen.
  • If the quest is not currently running, SetObjectiveDisplayed ... 1 will automatically start it.
  • Always remember that SetObjectiveDisplayed only accepts indices that are defined in the quest's "Quest Objectives" tab. When you try to display a quest objective that isn't defined, nothing will happen.


See Also

Reference

None provided.