PlaceAtReticle
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< [[::Category:Functions|Category:Functions]]
A function included in the GECK Version 1.1.0.262 for Fallout: New Vegas.
Description
Places the given object at the spot the crosshair is pointing at.
Syntax
PlaceAtReticle ObjectID Int1{0,1} Int2{0,1} Distance
Examples
PlaceAtReticle TeddyBear01
PlaceAtReticle EuclidTargetPointer 1 0 EuclidPointerRange
player.PlaceAtReticle EuclidTarget 1 0 20000
Notes
- The functions of the two Int values are currently unknown.