OnOpen

Revision as of 05:04, 16 June 2010 by imported>Mikla
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This block will be run once when the scripted object (container or door, may be something else) is opening. This block is running after OnActivate

Syntax:

begin OnOpen

NotesEdit

Scripted object must contain "Open" animation (NiControllerSequence in Nif file) or it will not run.

See AlsoEdit