Difference between revisions of "IsInInterior"
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imported>Maran |
imported>Cipscis (Converted to function template, simplified example. Corrected information about IsInInterior only working on actors - this is not true) |
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Returns 1 if the | {{Function | ||
|origin = GECK1 | |||
|summary = Returns 1 if the calling reference is in an interior cell | |||
|referenceType = RefID | |||
|example = player.IsInInterior | |||
Returns 1 if the player is in an interior cell, and 0 if they are not. | |||
}} | |||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Actor State Functions]] | [[Category:Actor State Functions]] | ||
[[Category:Condition Functions]] | [[Category:Condition Functions]] |
Revision as of 20:32, 23 April 2009
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
Returns 1 if the calling reference is in an interior cell
Syntax
RefID.IsInInterior
Example
player.IsInInterior
Returns 1 if the player is in an interior cell, and 0 if they are not.