Difference between revisions of "GetPlayerGrabbedRef"

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imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
 
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[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.0)]]
[[Category:Functions (GECK 1.1)]]
[[Category:Reference Variable Functions]]
[[Category:Reference Variable Functions]]
[[Category:Reference Variable Functions (GECK 1.0)]]
[[Category:Reference Variable Functions (GECK 1.1)]]

Latest revision as of 13:32, 15 August 2009

Description[edit | edit source]

GetPlayerGrabbedRef returns a reference to the object ref the player is currently grabbing (if any).


Syntax[edit | edit source]

set refVar to GetPlayerGrabbedRef

Notes[edit | edit source]

  • None at this time

See Also[edit | edit source]