GetIsID

Revision as of 14:21, 20 January 2009 by imported>Illyism (created page)

Syntax:

 GetIsID ObjectID

Returns 1 if the calling object is a reference to ObjectID. The parameter for this function is a base object ID, as defined in the object window.

Example:

 Begin Onequip Player              ; One script for a whole set of armor
   if GetIsID myPowerArmor == 1
      message "Power Armor equipped"
   endif
 end