GetIsID
Revision as of 14:21, 20 January 2009 by imported>Illyism (created page)
Syntax:
GetIsID ObjectID
Returns 1 if the calling object is a reference to ObjectID. The parameter for this function is a base object ID, as defined in the object window.
Example:
Begin Onequip Player ; One script for a whole set of armor if GetIsID myPowerArmor == 1 message "Power Armor equipped" endif end