Difference between revisions of "GetDetectionLevel"

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==Notes==
==Notes==
None
 
* Returns 0-3 for the levels of detection:
** 0 = Lost ("Undetected")
** 1 = Unseen ("Caution")
** 2 = Noticed ("Danger")
** 3 = Seen (flashing "Danger")


==See Also==
==See Also==

Revision as of 02:30, 8 February 2010

< [[::Category:Functions|Category:Functions]]

Link to TES4 Construction Set Wiki: GetDetectionLevel.

A function included in the GECK version 1.1.0.36.

Description

Used to check the current detection level for the calling actor for the TargetActor.

Syntax

[help]
(0, 1, 2, 3:int) [Actor].GetDetectionLevel target:actorRef

Example

Molerat01Ref.GetDetectionLevel player

Returns a value based upon how well the molerat detects the player.

Notes

  • Returns 0-3 for the levels of detection:
    • 0 = Lost ("Undetected")
    • 1 = Unseen ("Caution")
    • 2 = Noticed ("Danger")
    • 3 = Seen (flashing "Danger")

See Also