GetCombatTargets

< [[::Category:Functions|Category:Functions]]

A function added by the JIP NVSE Plugin.

Description

For an actor in combat, returns an array_var containing all actors which the game considers potential targets of the calling actor, at that particular moment.

Syntax

(targets:array_var) reference.GetCombatTargets

Example

let aTargets := actorRef.GetCombatTargets

See Also