Difference between revisions of "FWeaponConditionReloadJamXX"
trying {{SettingGroup}}
imported>SnakeChomp (Add default values) |
imported>DragoonWraith (trying {{SettingGroup}}) |
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These game settings control the chance that your weapon will jam after you reload it. When a reload jam occurs, your character will fiddle with the weapon briefly in order to unjam it. You will not be able to fire until the weapon is unjammed. | {{SettingGroup | ||
|Description = These game settings control the chance that your weapon will jam after you reload it. When a reload jam occurs, your character will fiddle with the weapon briefly in order to unjam it. You will not be able to fire until the weapon is unjammed. | |||
There are 10 game settings to control the chance a reload jam will occur. The game setting that is chosen depends on the condition of your weapon. | There are 10 game settings to control the chance a reload jam will occur. The game setting that is chosen depends on the condition of your weapon. | ||
'''Note:''' you can override reload jam behavior on a weapon form by enabling the "No Jam After Reload" setting, which prevents that weapon from ever experiencing a reload jam. | '''Note:''' you can override reload jam behavior on a weapon form by enabling the "No Jam After Reload" setting, which prevents that weapon from ever experiencing a reload jam. | ||
|Setting1 = fWeaponConditionReloadJam1 | |||
|Setting1Description = 0%-10% | |||
|Setting1Default = 1 | |||
|Setting2 = fWeaponConditionReloadJam2 | |||
| | |Setting2Description = 10%-20% | ||
| | |Setting2Default = 0.75 | ||
| | |Setting3Description = fWeaponConditionReloadJam3 | ||
| | |Setting3Description = 20%-30% | ||
| | |Setting3Default = 0.5 | ||
| | |Setting4Description = fWeaponConditionReloadJam4 | ||
| | |Setting4Description = 30%-40% | ||
| | |Setting4Default = 0.25 | ||
| | |Setting5Description = fWeaponConditionReloadJam5 | ||
| | |Setting5Description = 40%-50% | ||
| | |Setting5Default = 0.1 | ||
| | |Setting6Description = fWeaponConditionReloadJam6 | ||
| | |Setting6Description = 50%-60% | ||
| | |Setting6Default = 0 | ||
| | |Setting7Description = fWeaponConditionReloadJam7 | ||
| | |Setting7Description = 60%-70% | ||
| | |Setting7Default = 0 | ||
| | |Setting8Description = fWeaponConditionReloadJam8 | ||
| | |Setting8Description = 70%-80% | ||
|Setting8Default = 0 | |||
|Setting9Description = fWeaponConditionReloadJam9 | |||
|Setting9Description = 80%-90% | |||
|Setting9Default = 0 | |||
|Setting10Description = fWeaponConditionReloadJam10 | |||
|Setting10Description = 90%-100% | |||
|Setting10Default = 0 | |||
}} |