Difference between revisions of "FCombatDistance"

1 byte added ,  00:15, 10 August 2010
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Example: Default setting of 128: Melee Attacker damages player when closer than 128.
Example: Default setting of 128: Melee Attacker damages player when closer than 128.
Example: 256: Melee Attacker damages player when closer than 256.
Example: 256: Melee Attacker damages player when closer than 256.
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